Sistema de Charms do Tibia

Sugestoes de charms para MonkNovidade
Major Charms
Mostrando 14 charms
ImagemCharmEfeitoLevel 1Level 2Level 3
Carnage
CarnageKilling a creature has 10%-22% chance to deal 15% Physical Damage in area around the selected creature
10%
600 pontos
20%
900 pontos
22%
3000 pontos
Curse
CurseYour attack curses the creature with 5%-11% chance to deal 5% Death Damage based on the creature's total health
5%
360 pontos
10%
540 pontos
11%
1800 pontos
Divine Wrath
Divine WrathYour attack has 5%-11% chance to deal 5% Holy Damage based on the creature's total health
5%
600 pontos
10%
900 pontos
11%
3000 pontos
Dodge
Dodge5%-11% chance to completely dodge an attack without taking any damage
5%
240 pontos
10%
360 pontos
11%
1200 pontos
Enflame
EnflameYour attack burns the creature with 5%-11% chance to deal 5% Fire Damage based on the creature's total health
5%
400 pontos
10%
600 pontos
11%
2000 pontos
Freeze
FreezeYour attack freezes the creature with 5%-11% chance to deal 5% Ice Damage based on the creature's total health
5%
320 pontos
10%
480 pontos
11%
1600 pontos
Low Blow
Low BlowAdds 4%-9% critical hit chance when attacking with critical weapons against the selected creature
+4%
800 pontos
+8%
1200 pontos
+9%
4000 pontos
Overpower
OverpowerYour attacks have 5%-11% chance to deal damage equal to 5% of your max HP (capped at 8% of the creature's total health)
5%
600 pontos
10%
900 pontos
11%
3000 pontos
Overflux
OverfluxYour attacks have 5%-11% chance to deal damage equal to 2.5% of your max MP (capped at 8% of the creature's total health)
5%
600 pontos
10%
900 pontos
11%
3000 pontos
Parry
Parry5%-11% chance to reflect received damage back to the attacker (creature resistances are ignored, only armor is considered)
5%
400 pontos
10%
600 pontos
11%
2000 pontos
Poison
PoisonYour attack poisons the creature with 5%-11% chance to deal 5% Earth Damage based on the creature's total health
5%
240 pontos
10%
360 pontos
11%
1200 pontos
Savage Blow
Savage BlowAdds 20%-44% extra critical damage when attacking with critical weapons
+20%
800 pontos
+40%
1200 pontos
+44%
4000 pontos
Wound
WoundYour attack wounds the creature with 5%-11% chance to deal 5% Physical Damage based on the creature's total health
5%
240 pontos
10%
360 pontos
11%
1200 pontos
Zap
ZapYour attack electrocutes the creature with 5%-11% chance to deal 5% Energy Damage based on the creature's total health
5%
320 pontos
10%
480 pontos
11%
1600 pontos