Tibia Charms System
Major Charms
Showing 14 charms
Image | Charm | Effect | Level 1 | Level 2 | Level 3 |
---|---|---|---|---|---|
![]() | Carnage | Killing a creature has 10%-22% chance to deal 15% Physical Damage in area around the selected creature | 10% 600 points | 20% 900 points | 22% 3000 points |
![]() | Curse | Your attack curses the creature with 5%-11% chance to deal 5% Death Damage based on the creature's total health | 5% 360 points | 10% 540 points | 11% 1800 points |
![]() | Divine Wrath | Your attack has 5%-11% chance to deal 5% Holy Damage based on the creature's total health | 5% 600 points | 10% 900 points | 11% 3000 points |
![]() | Dodge | 5%-11% chance to completely dodge an attack without taking any damage | 5% 240 points | 10% 360 points | 11% 1200 points |
![]() | Enflame | Your attack burns the creature with 5%-11% chance to deal 5% Fire Damage based on the creature's total health | 5% 400 points | 10% 600 points | 11% 2000 points |
![]() | Freeze | Your attack freezes the creature with 5%-11% chance to deal 5% Ice Damage based on the creature's total health | 5% 320 points | 10% 480 points | 11% 1600 points |
![]() | Low Blow | Adds 4%-9% critical hit chance when attacking with critical weapons against the selected creature | +4% 800 points | +8% 1200 points | +9% 4000 points |
![]() | Overpower | Your attacks have 5%-11% chance to deal damage equal to 5% of your max HP (capped at 8% of the creature's total health) | 5% 600 points | 10% 900 points | 11% 3000 points |
![]() | Overflux | Your attacks have 5%-11% chance to deal damage equal to 2.5% of your max MP (capped at 8% of the creature's total health) | 5% 600 points | 10% 900 points | 11% 3000 points |
![]() | Parry | 5%-11% chance to reflect received damage back to the attacker (creature resistances are ignored, only armor is considered) | 5% 400 points | 10% 600 points | 11% 2000 points |
![]() | Poison | Your attack poisons the creature with 5%-11% chance to deal 5% Earth Damage based on the creature's total health | 5% 240 points | 10% 360 points | 11% 1200 points |
![]() | Savage Blow | Adds 20%-44% extra critical damage when attacking with critical weapons | +20% 800 points | +40% 1200 points | +44% 4000 points |
![]() | Wound | Your attack wounds the creature with 5%-11% chance to deal 5% Physical Damage based on the creature's total health | 5% 240 points | 10% 360 points | 11% 1200 points |
![]() | Zap | Your attack electrocutes the creature with 5%-11% chance to deal 5% Energy Damage based on the creature's total health | 5% 320 points | 10% 480 points | 11% 1600 points |